Five games that make you think about life
Games might not yet be recognized as art but they are increasingly being used to explore the kind of deep themes that were previously the preserve of artists and philosophers.
Immortall
The game starts with you crash landing on a planet. It soon becomes clear that you are an alien and the planet is Earth. Exactly where and when on Earth is never spelt out. After pulling yourself out of your space craft, you start to explore the planet. Soon you come across a native - a little girl. She seems excited to meet you and calls on you to follow her. She takes you to her brother, who is picking apples from a tree. He throws one to you. You eat it. You seem to like it. And you let the little boy sit on your shoulders. Thus begins one of the most emotionally-charged games I have ever played. You can play Immortall here.
Loved
Take a cursory look at Alexander Ocias's Loved, and you could mistake it for a pretty basic platformer. Look a little deeper and you realise that this unusual game is actually a meditation on the nature of authority and obedience. At least, that was my take on it. Like most cool art, Loved can be interpreted in a multitude of ways, and no doubt you will see it in a completely different light to me. What is not open to debate however is that Loved is one of the most innovative and thought-provoking Flash games around. Loved can be played here.
I Can Hold My Breath Forever
In this brilliant exploration game by Jake Elliott, you play the part of a little creature who is searching for its friend in an impenetrable network of underwater caves. You can only hold your breath for ten seconds so must find air pockets in the water, before you can dive deeper. As you progress down into the depths, you come across letters dropped by your friend. The letters are beautifully written and imbue your search with an urgency and emotional resonance that are rarely found in gaming. I Can Hold My Breath Forever can be played here.
The Company of Myself
Bend time in this sad, philosophical platformer to solve the puzzles. The game play is tricky and challenging but it is the story and introspective ambience that really make this game. Play The Company of Myself here.
Coma
Coma is not only one of the best looking Flash games around - Thomas Brush having given it a uniquely mysterious and melancholic ambience - but also one of the cleverest. Your task is to help Pete find his way through his mysterious, subconscious world, along the way solving puzzles and marvelling at the dream-like quality of the game. You can play Coma here.